Ketto ONE: Designing

a Loyalty Ecosystem

Ketto ONE: Designing

a Loyalty Ecosystem

KettoOne is a comprehensive rewards and loyalty program designed for Ketto's Social Impact Plan (SIP) users, making the donation experience an engaging, gamified journey. We created an ecosystem where users earn "Ketto Hearts" for their charitable actions and redeem exclusive rewards, fostering long-term engagement while supporting social causes. The program successfully increased user retention by 23% and donation frequency by 18% within the first few months of launch.

COMPANY

KETTO

SCOPE

UI/UX Design, Design Systems

TEAM

Karan, ARUSHI, SIDHARTH

TIMELINE

2024 · MUMBAI [🇮🇳]

KNOWLEDGE BASE

MY ROLE IN THE PROJECT

As a UI/UX Designer on the Ketto ONE team I collaborated closely with PM's, developers, and stakeholders to design and iterate on key user flows and interface components.

I worked on creating prototypes for the rewards redemption system, designing the gamification elements, and ensuring consistent visual language across the loyalty program touchpoints.

CONCEPT

The core concept behind KettoONE emerged from a critical insight: traditional donation platforms often lack mechanisms to build lasting relationships with contributors.

With an objective to improve user engagement and incentivise positive actions on the platform, the objective was to create a system that not only rewards users for their contributions but also encourages ongoing participation and social good, while making the experience enjoyable and meaningful.

KEY ASPECTS

01

Gamifying the donation experience

02

Creating a tangible value

03

Build a community

04

Upsell other Ketto products

DESIGN

The design emphasis warm, inviting colors and friendly iconography to reinforce the positive, community-driven ethos with the use of micro-interactions to add delight and feedback.

A simplified and familiar navigation, clarifying the points system, and making the reward redemption process seamless.

KEY FEATURES

▪︎

Ketto Hearts

Earned through donations and performing acts of kindness (leaving good wishes, supporting campaigns) and completing level-up challenges. Points are visually tracked, with clear feedback on how to earn more.

▪︎

Level-up Challenges & Streaks

Regular level-up challenges and streaks that incentivise consistent engagement. Bonus hearts for maintaining streaks and participating in themed activities.

▪︎

Tier System

Users progress through tiers: Supporter, Changemaker, Champion, and Superhero. Higher tiers unlock exclusive rewards and greater recognition, providing long-term motivation.

▪︎

Community & Impact Visualisation

Users can see their impact over time, fostering a sense of accomplishment and community belonging.

▪︎

Reward Redemption & Pay it forward

Ketto Hearts can be redeemed for offers, gift cards, and memberships from various brands with direct donations or gifts to beneficiaries via the "Pay It Forward" section.

▪︎

Community & Impact Visualisation

Users can see their impact over time, fostering a sense of accomplishment and community belonging.

DESIGN GOALS

01

Business Objectives

  • Build loyalty among the user base to drive engagement, retention, and lifetime value

  • Upsell other products like 'Health First' insurance using the gamified reward system

  • Provide clear value proposition for choosing Ketto over competitors

02

User Objectives

  • Foster a sense of community and belonging among participants

  • Ensure users feel their reward consumption contributes to the greater good

  • Create bragability through exciting rewards and gratifying experiences

03

Product Objectives

  • Leverage emotional connections during major events and seasonal campaigns

  • Create strong referral mechanisms to expand the community

  • Create an exciting, gamified experience with clear progression paths

OUTCOMES

01

Increase in Daily Active Users

25-35% of total members engaging daily with platform activities

02

Peer-to-Peer Referrals

Increase in organic user acquisition through referrals

03

New SIP users

The rewards and the referral program brought in 300+ new SIP(Social Impact Plan) users within the first month of launch

04

Engagement Frequency

Higher platform interactions per week per active user, with 40% of them converting Ketto Hearts to redeem rewards.

05

70-80% Repeat Actions

The 'Ketto Hearts' system promoted users performing multiple acts of kindness.

06

Average time Spent

Average 5-8 minutes per session (2x higher than the regular time spent on the app)

Ketto ONE transformed the act of giving into an engaging, rewarding, and community-centric experience. By blending gamification, tangible rewards, and social good, the platform not only increased user participation but also amplified its positive impact among users.

GET IN TOUCH

Liked what you saw.

I'm always open to new opportunities, collaborations, and connections. Whether you have a project you'd like to discuss, want to share your work, or just say hi! Feel free to reach out.

Open to projects and roles

05:51:09

SYDNEY

DESIGNING FOR HUMANS